I've created a street by adding a street texture on a plane. I created a curve and added an array modifier and curve modifier on the plane. I made it let the plane follow the curve.
It looks like this:
I need to export this now. For this (I guess) I need to apply the modifiers. Unfortunately the texture mapping is changing.
Is there a way to keep the texture mapping but after applying the modifiers?
Edit: Here the versions with applied modifiers:
It seems that applying the array modifier removes the texture repeat and applying the curve modifier removes the texture... distortion.
And here my blend file.