I want to extrude a set of (unfilled) vertices along one major axis.
I somewhat managed to do that converting it to a curve and using that curve as the profile curve for "Curve to mesh" node, the principal curve being a curve line for which I can control the resolution.
To extrude in the Z axis I don't need to rotate anything (contro-intuitively if you ask me), but if I want to extrude along X or Y I need to to rotate the profile curve. I do that in an hackish way, found by attempts and errors...
What is the sane, elegant, beautiful way of doing this? Thanks
PS: I wanted to attach the example file depicted above, but I am still trying to understand how to do it
Edit: Here is the file, but I hope the screenshot is clear enough