I have multiple objects in the scene and want them to receive different HDRI lighting. To my knowledge, the HDRI environment is a world property. It would affect each object equally. But I would like to ask if there is a solution for objects to receive different HDRI lighting.
My goal is to augment the autonomous driving image data and add objects that do not exist in the original image using blender. This requires me to set different lighting depending on where the object is inserted.
For example, I want to add 2 vehicles to the scene (more than 2 in more cases.). One of them will be in shadow and use a darker HDRI, while another will be out of shadow and use a brighter HDRI. However, currently, I can just use the same HDRI for these two vehicles.
Can someone help me?