Trying to create something like image one. I've used a curve to make the basic shape. Question is what I should do with the overlapping geometry inside. Is it a manual fix (which would probably render this unfeasible given how many bends I need) or should I be treating this differently? I did look at self collisions with physics but this seems a little long winded and doesn't get an exact result. Or maybe it doesn't even need fixing?
As usual, still learning and just trying to find the right way to do things. Thanks all