I have two viewports side by side. The one on the left is always set to Rendered mode and seen through the active camera, while the one on the right is used for modeling. This helps, of course, see the final result while I'm modeling.
But I frequently encounter objects in the foreground that I have to hide from view in order to model from that perspective. But that object also hides from the rendered view, which I don't want.
Is there a way to just hide the object from view in one viewport and not the other?
Or to hide it from Solid view but not from Rendered?