I want to make an object like the one below, which I have managed to create using two different Extrude Mesh nodes, and then combined with Join Geometry.
My concern with this method, more than just being inelegant, is that there will be overlapping geometry from the two joined objects.
Is there a way to do this with a single Extrude Mesh node, somehow giving the selection the specific indices to extrude without having to use an "equal to" or "greater than" range?
NOTE: I have seen this question asked in other forms, but the other questions are not specific to my needs. In particular I would like to know if it is possible to give the Selection input of the Extrude Mesh node specific indices (i.e. 1, 2, 5, etc), as opposed to a math range.