I want to be able to extrude edges of a mesh by ID number - e.g. extrude edge 2 and 3. Is this possible? I see the selection input socket of the node requires a boolean input, and I saw the post linked below where they create a 'mask' to feed into the socket. How would I build this mask using integers? Presumably, a list containing boolean values like 0,1,1,0 would work. But I can't see a way to build this list.
How can i extrude specific edges in geometry nodes?
Any suggestions?