Recently I wanted to try out motion capture. Right now I am trying to figure out how I can apply an FBX model to a rigged character. Is there a way I can try and combine the motion file (FBX file) with yhe chosen rigged mesh?
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$\begingroup$ I think you need to be a lot more precise, if you are hoping for answers. What's an FBX model and what's a rigged character in your case? If you import the armature from a motion capture, you need to make the character fit the armature. $\endgroup$– Frederik SteinmetzCommented Dec 10, 2022 at 13:06
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$\begingroup$ Related: blender.stackexchange.com/questions/281059/… $\endgroup$– josh sanfeliciCommented Dec 11, 2022 at 11:18
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