For two cubes in my scene, I've set their Viewport Display to Wire:
The cube displays as a wireframe in the 3D viewport (with shading set to rendered) when the renderer is Eevee but if I switch the renderer to Cycles the setting is ignored:
Is this different behavior between Eevee and Cycles expected? And is there anything I can do about it?
I'm using Blender 3.3.2 LTS.
Here's the .blend
file, if you're interested, it's just 1.8MiB: