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I have created some metalballs and animated them, and I need them to get excluded and masked in Composition, but I can't select them in any kind of matte: asset, material or object

The problem gets solved if I delete them and create new one; but I can't, because they got lots of animations and other things connected to them in main scene.

Is there anything maybe I've forgot or accidentally unchecked about them?!

[Picture below shows the picker in window that selects Plane behind the Meta!]

enter image description here

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Blender File: Download file with problem here in Google Drive

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  • $\begingroup$ I doubt this will get solved unless you share a file with the problem. blend-exchange.com $\endgroup$ Commented Nov 19, 2022 at 9:25
  • $\begingroup$ Link to download the file added below the image. thx $\endgroup$
    – Roozy
    Commented Nov 19, 2022 at 9:32

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I don't know what I may changed in my material for that Meta object (Cloud object), but seems like the problem solved by copying all texture nodes into a new Material, re-setting up the Principal shader node and re-connetting all texture nodes there. Now my cloud objects shows up in all three Cryptomatte options, Asset, Object and Material.

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