apologies for the potentially basic question. I'm learning blender and finding it quite difficult to know what the best conventions are when trying to cut a mesh, specifically 3d text.
I have this 3d text on top of another cube mesh. I want to cut off the excess of the text so that the edges of the text and the edges of the underlying block are completely aligned, and the final result looks like a single unified object.
Conceptually I want to extrude the edges of the cube upwards and cut out any text that falls outside of the extruded faces (but obviously I don't want to see the faces in final render), and then join the cube and the text together.
What is the best way to do this?