I am using some tracking constraints to get a gun to point to a hand. This is what I have so far:
It all works perfectly fine but as you can see, the left hand is not holding the gun meaning the gun rotation is off from when it started. My goal is to rotate the gun to make it be held in the empty hand.
i can't share my blend file so here is a diagram i made to show whats going on
I could share the file later if needed but I don't have the time to prepare it right now (and my scene is an absolute mess).
The hand is a child of the gun handle and not the other way around so the hand will rotate with the handle when the gun is tilted.
Example:
To sum it up, the gun's rotation is incorrect and I don't know how to adjust it without removing the constraints.
EDIT : here is the blend file be sure to stay on the frame its on when it opens as i diddnt get to remove some keyframes