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I was trying to combine a drawing I found on the Internet, a face and a body. Once joined however I encountered problems, vertices are not the same number so I tried to connect them but the result is as follows

How can I resolve this?

I add the file (the original and my version), Maybe it is better to do a new join. Let me what do you think.

result

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The bad shading comes from bad split normals (which are the normals that determine the shading), go into the Object Data panel > Geometry Data > click on Clear Custom Split Normals Data:

enter image description here

Then activate the Auto Merge and the Snap to Vertex options and simplify the topology:

enter image description here

If you want to remove the Sharp Edges (the blue edges), select all and press CtrlE > Clear Sharp.

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