so I made a fractured circle with the cell fracture add on, but between the fractures of all the pieces I want an equidistant space between them. Favorably a solution where I can fill in an exact number.
now I have tried to use the scale option on multiple objects, with alt scale, but that results in the following.
when I do this, I have the problem that the bigger pieces do not proportionally scale to the smaller pieces and vice versa, the result being that they all have different spaces between them.
does anyone have a solution for me?
update 1:
so what I've tried to do is get the inner edges of the fragments merge them by distance, made them a bit bigger then the circle, convert to curve, then added a plane that I converted into a curve as well, and added the plane curve as an object bevel in the object data properties, resulting in the following.
now the question if there is a fast way to make these all connect to each other so I can use this as a cutter for the circle.