I created a group of standard objects (cube, sphere and cone). I applied a Rigid Body modifier to each of the objects with standard settings.
Next, I created a separate file and using the Copy-Paste Objects method, I created three identical groups (A, B and C). How to properly bake the animation so that Group A starts falling at frame #50, Group B starts falling at frame #100, Group C at frame #150?
Here the Floor object is a passive element of the Rigid Body system. But for me, the algorithm itself (sequence of actions) for baking animation in a similar situation is important.