How do I export a single animation in Blender in .fbx format? I have a model with a bunch of mesh+rig+animations+blendspaces, but just want the single animation to be exported not the whole setup.
So I was facing huge export (45 + mins) and import times (to UE5)(45 + mins) of a .fbx file in Blender 2.7->3.0, [Context: Hardware - AMD 5950x + GeForce 3090, Model - 100,000 vertices + 10 Materials, Blender 3.0 -> UE4/5 workflow] As I was exporting the whole mesh+rig+animations+blendspaces...
This guide (+ alittle help from a friend)helped me figure this out: https://answers.unrealengine.com/questions/603212/how-to-import-single-animation-made-in-blender.html it has all the info there, albeit alittle messy IMO, so i thought i would try to say it succinctly.
I hope this helps me remember and maybe someone out there.