Questions tagged [unreal-engine]

Questions related to Blender and Unreal Engine game engine

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21 views

Setup the same color like unreal engine 4

How do i make Color Space look like UE4? I find few information about that but they are old... Im painting Vertex Colors on giant mesh, and exporting to the UE4 and colors are completely different. ...
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21 views

Creating a procedural/auto generated trench system? [closed]

​Hey, I was hoping someone can help me find a solution on how to create a procedural or auto generated trench system in Unreal engine? Any kind of solution will help, I am currently working with a ...
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What is the correct way to export meshes and rigs from blender to unreal engine 4.25.4?

I have been playing around with character models, trying to import them into unreal. I have read that unreal works in centimeters while Blender does it in meters so i changed the scale to 0.01 in the ...
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26 views

I'm trying to export a character to UE4, but I can't seem to export the shape key animation and bone constraints, how could I get around this?

Hello! I have been working on a character for a project of mine and have encountered a few issues. Software: I am using Blender version 2.90.1 and Unreal Engine version 4.25.4. Model description: ...
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1answer
33 views

Blender armature imported as FBX to UE4 doesn't keep bone offset

I've created a character and rig and it looks and works fine in Blender, however after I export to FBX and import to UE4 the bones are shifted. One issue is that the root bone moves to the floor and ...
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20 views

Working with Textures between Blender and UE4

Currently, I'm working on a project consisting of reworking a map from a particular game, however, I stumbled across a roadblock when I was planning the workflow to Unreal Engine 4. I'm currently ...
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37 views

[SOLVED} How to pose Root Bone from Blender 2.8 to UE4

SOLUTION: https://forums.unrealengine.com/development-discussion/animation/1823331-how-to-pose-root-bone-from-blender-2-8-to-ue4 Given As you can see in the image, I believe I correctly named my ...
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1answer
27 views

FBX export: object pivot is set to center of the scene

Whenever I export my mesh to FBX format (for use inside UE4) its pivot is set to center of the Blender scene (0,0,0), not respecting the original object's pivot position. Does anyone know why or how ...
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1answer
62 views

How can I export a mesh to UE4 with empty transforms?

I'm using Blender to import static meshes into UE4. What I would like to be able to do is to 'annotate' my model with various locations - like here is where a character can sit, here is a button to ...
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29 views

Convert High Poly Mesh to Low Poly

I am trying to import a hair particle system into ue4. I followed another thread that said to convert it to a mesh, then convert it to a curve, then bevel it with a shape (I used a triangle), and then ...
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25 views

What is causing this artifact, when exporting from blender to ue4 as fbx?

Im new to blender and i literally have no clue, what is causing this problem :c
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18 views

Import Shape key Animation to UE4

I have a blinking animation on a shape key. Is there a way I would be able to export that blinking animation into ue4? Would it work if I used a bone to control the shape key or do I have to create a ...
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16 views

How do I match skeletal meshes and animations from Blender to Unreal?

I've been trying to fix this for days (maybe even weeks at this point). How do I export an object from Blender to be socketed in Unreal, while maintaining the same relative distance as a Child-Of ...
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8 views

How many Materials should a Game-Ready character have? [duplicate]

I'm making a character for an indie game project aimed for the pc platform using unreal engine. I currently have 15 materials for every part, are they too much? If so, How many should I use? Texture ...
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20 views

Apply transforms to armature without affecting animations?

My armature wasn't scaled when I started doing animations and right now I'm having export issue when importing to UE4 (the animations transforms are wrong), is there a way to apply scaling without ...
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21 views

Blender 2.8 “UE to Rigify” Bake acitons NLA

I made 5 action animation in NLA. But before sending to UE4 probably I should to bake in addon "UE to Riggify". And if I bake with addon all actions keys gone in Action/NLA, only one ...
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1answer
41 views

Inconsitant Animations when uploading to UE4 with the Send to unreal Tool

I'm trying to create an animation using SplineIK's with tracking bones into UE4 using their Send to unreal Tool. within blender everything appears to be correct with the animation, however once ...
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1answer
116 views

Using the UE4 mannequin for scale in Blender

So I am rather new to Blender, UE4 and modelling in general and am currently about to create a modular pack to import into UE4 and create a scene. I have done reading on units and scaling in both ...
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20 views

Rigging multiple outfits for Unreal Engine character

I am making a character to use in Unreal Engine. I have been able to rig the character body as a test, and now I would like to proceed and do a few outfit variations of such character. I plan to then ...
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26 views

How can import a mesh from blender to UE4 without losing parented sub meshes like eyes?

I am trying to import a character from blender to unreal engine, the animations are in good shape as well as the base mesh, but my problem is the eyes, whenever I import it , the eyes are missing. I'...
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33 views

Splitting a large texture into smaller textures on the same photogrammerty model for import into Unreal

I have a large photogrammetry model i want to pull into the Unreal game engine. The texture on the model is a single jpg 20000 * 20000 px. The Unreal engine only supports textures up to 8192px in size....
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75 views

Why is the Unreal Engine transform widget not aligned to my exported mesh?

Exporting my mesh from blender to unreal - just a simple wall - the unreal transform widget (scale, move, rotate) is not aligned with the mesh in UE4 and instead the widget is way in front of the mesh....
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22 views

Exporting an FBX file imported into blender gives me a reduced number of vertices?

I have an FBX file made in Unreal Engine. In UE4 it shows that it has 12,866 vertices and when I export the .obj file it also has 12,866. However if I load that same FBX into Blender and export it as ...
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16 views

Editing UEXP Mesh (Deleted Faces Return After Export)

Need some help here, I'm trying to edit a UEXP mesh with Blender. Everything has gone smooth as butter so far up until this last little bit. The faces I've selected can be deleted when I delete them ...
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2answers
231 views

How to Bake High Poly Object Details (Shape) to the low poly object?

I am creating game ready assets using Blender. I heard that it is a good practice to create both the high poly mesh and the low poly mesh for the asset, but instead to using a high poly mesh, one ...
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77 views

How do I merge/delete overlapping edges/faces on a mesh?

I've just started using Blender to UV unwrap some of the buildings and roads I'm importing into Unreal Engine. My goal is to build replicas of multiple cities/areas and I will need proper textures for ...
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2answers
577 views

Why do I get this message “baking map saved to internal image, save it externally or pack it” when baking textures?

I made this rock model in Blender and now I want to import it into UE4. When I try to bake the normal map, I get an empty purple map and the message "baking map saved to internal image, save it ...
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31 views

“Child Of: Bone” Objects Export With Separate Animations in Unreal

I have recently created a character with separate objects associated with the main body via the child of bone constraint. My character animates as intended, and the objects move with the bones to ...
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1answer
59 views

Texture not exporting [duplicate]

I made and object in blender with checker texture but when i try to import it in unreal Engine it only imports with object. The texture is not imported
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41 views

Getting constant Unreal crashes when porting a blender model to it

I keep getting the error: LoginId:1978d23c4c338d46283e3c999ce73661 EpicAccountId:4036e797f1d047eba2e8cc9c84c55e1e Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\Build++UE4\Sync\...
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26 views

Can I make & Export an animated FBX mesh WITHOUT a skeleton / armature?

I'm trying to model stylistic plants & trees, and i've made some simple animations to move them. I've used modifiers and shape keys to achieve my desired effect. Unfortunately, when exporting the ...
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50 views

Arms distorted with Auto Rig Pro export to UE4

To anyone who can help. I used Auto Rig Pro to rig my character in Blender 2.8 and exported it into UE4. The transfer went fine but the arms on the imported Blender character are shrunken down into ...
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19 views

How can I export mesh to UE

I used particle system but particle system not possible export to fbx. Instead this I used convert to mesh now I can't to export. Export from Blender works, after want import to UE I got Import failed....
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92 views

Mesh looks wrong after import to Unreal Engine 4

I have imported a mesh into Unreal Engine 4 but for some reason the character's eyes aren't visible. Sometimes one shows from an angle. They aren't separate objects or anything so I don't understand ...
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1answer
81 views

Export FBX to Unreal

I have created a couple of models (with materials applied to them) that I have applied subdivision surface in adaptive mode. Some of them in Catmull-Clark mode and some other to Simple mode. I want to ...
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22 views

Exporting Rigged Character to Unreal Engine

Hello everyone I'm very new to Blender and I'm having trouble to export my Character into Unreal. I set up a rig and some simple animations which work fine in Blender, but when I export it to Unreal, ...
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13 views

.FBX “bruh” - Flying doors

I was making an asset for my game (powered by UE4) and when I exported it, the doors that open to release the minigun act strangely. They are flying above instead of opening. If I export mesh only, ...
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5 views

How to export a static mesh with an image texture properly for UE4 [duplicate]

I started using Blender and UE4 to try myself on creating video games. So I wanted to add a simple "Holy Grenade" to the game and created something in Blender I wanted to export that so I can import ...
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14 views

Face Smoothing/UE4 questions for a newbie

I am trying to get my head around face smoothing in Blender. Have tried to read up on it but I still do not understand the principal. If I make a model and for arguements sake lets say it has 50 ...
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83 views

Export ocean waves simulation to Unreal?

I'm trying to create a photorealistic scene: a lighthouse on a small rocky island, surrounded by ocean in Blender. My ultimate goal is to export my ocean into Unreal so I can have realistic waves ...
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86 views

Most straightforward workflow for Blender to Substance Painter to UE4

Background Basic 3D modelling experience from circa 10 years ago (3DSMax, OpenGL pre shaders). Problem statement "A coffee shop tutorial". I followed the [in-]famous blender donut tutorial and now ...
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27 views

How Can I apply Textures/Materials to individual faces on a mesh that I create in blender and export to Unreal engine?

How Can I apply Textures/Materials to individual faces on a mesh that I create in blender and export to Unreal engine? So far, when I pull the object I made into Unreal, any texture I apply will ...
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31 views

Changing my workflow to Blender > Painter/Mixer > UE4 > Blend4web/Verge3d

Hi there I’m thinking of changing my workflow for architectural rendering… to: 1) Model in blender 2) Texture in Substance or Mixer 3) Render in UE4 4) Export using blend4web/Verge3d Now 1) and ...
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1answer
518 views

export particle mesh to unreal engine 4

Does anyone know a way to export a particle mesh animation to unreal engine using alembic for example. Or perhaps a way to bake it to a fbx animation. I know you can convert the particles into a ...
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1answer
23 views

No detail applying to my model when adding complex textures

Disclaimer: I am very new to blender and have gone through multiple tutorial series on 3D Modelling, Animation and Sculpting. This is the only source of any knowledge I have in blender. I don't ...
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1answer
54 views

Export FBX to Blender

fist things first I'm using Blender 2.81a and Unreal Engine 2.24.2 as well as the 1.0(beta?) of the gltf importer plugin in Unreal. When importing the gltf file unreal strait up refuses to import ...
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44 views

Blender export FBX to Unreal

I have a problem with the export of two parent body’s as FBX to import it in Unreal. It’s exactly the same as this Maya video When he import this in Unreal then he have two separate meshes as ...
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1answer
330 views

Armature issue Importing an FBX file from Unreal Engine to Blender

So i need to make a custom animation using the Conan Exiles(game made with Unreal Engine) Armature. I tried importing the sk_human_male.FBX into blender, and got this mess Rather than a working ...
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72 views

Importing animations in Unreal flickers

I have created a few actions in Blender and I'm trying to export them to Unreal. The problem is the zero frame in Unreal is the T-pose, which causes the animation to flicker when looping. I could ...
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1answer
61 views

Setting up collision for large-scale model in Unreal Engine

I was creating a large scene for use in the Unreal Engine, but I need proper collision physics and since Unreal Engine's collisions aren't suitable for large-scale objects, I have no idea how to go ...