I am trying to use Blender on a laptop with the following specs:
- Intel Xeon E3-1200
- HD Graphics 520
- 16 GB RAM
- Debian (linux) OS
I don't expect it working fast nor handling big scenes (I'm just starting to learn), but that seems above the requirements. Despite that, I am observing Blender freezing the whole computer every 15-30min. When it freezes, it often flickers with the previous frame or two of what was shown in blender.
I don't see a correlation between what I'm doing and when it crashes: I saw it crash both when using Eevee and Cycles, doing heavy stuff (generating fire) or duplicating a small mesh or increasing the size of the brush.
I looked at things like RAM, CPU usage, and free space on disk, but all seemed fine. I also looked at the forums didn't find any solution. I tried using both 2.93.1 (downloaded as a binary from blender page) and 2.83.1 from the repo.
I ran blender with --debug-all
and --verbose 1
but the generated logs didn't tell me much. Here are the logs: debug, verbose, glxinfo.
How can I debug this issue further?