Hello I'm new to blender and moving over from Maya. I have been trying to make a space ship in blender and been making some vents and panels for my space ship that I wanted to put on my ship. I used the snap to face tool for my objects to try and place them on the outside. The objects went on backwards so they faced the wrong way. I googled the problem and found a solution here Snap to face problem: object is flipped 180 degrees and snapped to inside faces
But then later on I wanted to scale my objects on the Y angel and of course now the x y z was wrong on the object so when I tried to scale it on the side it went completely the wrong direction... This is me trying to scale it in X direction with s + x and not working. https://gyazo.com/b88a0c4ba6928d2dad2c7deb1a3fd935 So I tried to google again to fix this but I couldn't find anything. I tried resetting the point with everything I know and I even tried to reset it with doing what I did in the first place but opposite and didn't work for some reason.
So if anyone know, please tell me. I tried to undo everything and go back to before I did this but need to get unlimited undos because i don't seem to have that yet. I realized too late that it would be a problem. If I was not clear enough with what the problem is I'm more than glad to explain further.