in blender 3 , there is some times that scale in one axis just doesn't work seams like some times it wanted to keep the scale uniform , of course i have to apply rotation and scale to be able to scale that specific object in one direction again , any thoughts about that why is this happening ?
The scaling is happening in object mode , i will add a GIF evidence as soon as i face this again .
ok this happens in linked and rotated objects mostly :