What I have and what I did:
I have 1 mesh. Now I need to unwrap it considering high detailed head(face). So, I separated head by selection and did unwrap for each one. I got my goal, then I need to join head with body. I joined it and there it is:
So, I pressed Ctrl+A
, then unwrapped again, and got this one:
It seems to be okay, but, I lost details on the face. Even if I scale it, it turns green/yellow.
What I need:
When I connect head with body and unwrap it, quads on head turns larger. I need to get the result like on the first screen, connecting two meshes(head and body), if it is possible, or can you recommend me any ways to go or show me my mistakes?
I tried to use tiles, but didn't get results that I need.
Thanks.