I'm trying to model a curtain (drape for you US people) accurately. I've seen this youtube tutorial that scales the top vertices in the x axis with shape keys, but it's not the right look because it all squashes up evenly.
Here's a gif of how I want the curtain eyelets to operate - they get a certain distance from the next one and pull it along because they are all connected together with string:
They hook on at these points:
And here's a real-life version, that I want to animate:
(You may notice the curtain doesn't sag down, because it has stiff fabric holding it up level. This might make just hooking the vertices difficult)
- It's massive. I can upload if strictly necessary, but it's nothing amazing so far..blend
coming soon - as soon as it uploads!