How do you do complicated animation sequences in Blender?
I'm only just starting out with Blender. I can do simple animations, no problem. It's easy, right? Move an object, keyframe it, change frame, move the object again, keyframe it. Done. However, once an animation starts to get longer and more things are happening... it just gets harder and harder to keep everything organised. Like, "oh, hey, that shot was a bit too fast, let's make it last a bit longer". Great. Well now I have to find every single keyframe in the entire animation and manually move them all. Not fun!
People have done some insanely amazing things with Blender, so I must be using it wrong. It should not be this excruciatingly hard just to do some basic camera moves and make it all synch up properly. I feel like I'm missing something really basic... like, there should be some way to group or organise animation steps so you don't have to manually memorise millions of keyframes. Does Blender have anything like that?