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I have noise as an F-modifier in the graph editor on a bone animation. However, I want it to be more sudden and make the curve more like a square-wave than sinusoidal. When I look at the options though, I only see a smoothing key, not a sharpening key.

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Once you've set up your noise curve, simply add a Stepped Interpolation modifier to make it blockish. Use the Step Size parameter to adjust the "definition".

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  • $\begingroup$ Thanks! <insert 8 more characters because of stupid rule> $\endgroup$ Commented May 1, 2020 at 22:52

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