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This question still puzzles me: When f-12-rendering (both Cycles and Eevee) frames with a cloth animation the banner-object behind the airplane appears oddly shaped and utterly jagged.

viewport render frame render Modifier settings

Please inspect the blend-file -->

EDIT: Modifier settings added

In the viewport its seems ok and I can’t figure out where to look for a better result. What may I have done wrong? I would be very glad for your opinion.

Kind regards, Mikael

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  • $\begingroup$ I'm not in the habit of downloading files just to understand the question... but are the preview and render settings for subsurf modifier the same (or for any other modifier for that matter?) $\endgroup$
    – user1853
    Commented Jan 6, 2020 at 20:58
  • $\begingroup$ Understand :-) Added image with render settings in post $\endgroup$
    – Mikael
    Commented Jan 6, 2020 at 21:28
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    $\begingroup$ change the order of the modifiers... cloth first and then subsurf $\endgroup$
    – user1853
    Commented Jan 6, 2020 at 21:38
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    $\begingroup$ Also, don't be stingy with information as part of the question. Show the whole interface. Help others help you, don't make it detective work... $\endgroup$
    – user1853
    Commented Jan 6, 2020 at 21:45
  • $\begingroup$ Very good, thanks :-) $\endgroup$
    – Mikael
    Commented Jan 7, 2020 at 7:12

1 Answer 1

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The order of the modifiers was the cause of jagged shape!

Changed the subdivision modifier after the cloth simulation.

enter image description here

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