I'm trying to explode an object gradually with the explode modifier. I used the "quick explode" to get the initial setup. Then I turned particle physics off so that the the pieces stay in place. My plan was to now create a force field object and use it to gradually move the particles away from their initial position. I can't seem to get a force field to effect the particles in any way though.
Is this because I turned physics off? Am I approaching this wrong? How could I make the explode modifier explode my object in a gradual and controllable manner, for example from top to bottom?