I'm trying to understand which animations on blender will be able to be animated in unity.
I have tried animating a net in such a way that when the ball hits it I will activate the animation to look realistic- I built a net, added a lattice modifier and animated with this lattice, but then I saw the posts about Unity not able to run them.
So figured I'll try Cloth animations but then I saw posts says Unity wont accept those animations also.
So, beside manually moving each individual vertex on my net, how can I animate that?