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I've created a spring animation using shape keys in Blender and I would like to import it to Unity. I can get the spring into Unity, but I can't get the animation. How do I get the animation to work in Unity?

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  • $\begingroup$ What format are you exporting? $\endgroup$ – Greg Zaal Oct 1 '14 at 5:45
  • $\begingroup$ I've tried .fbx and .blend $\endgroup$ – dboxvr Oct 2 '14 at 1:48
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I believe this dude goes into that. https://www.youtube.com/watch?v=3CSUxATQVLw

create resource folder in unity.

set char origin and bone origin to the same locations.

export char to that location

unity should automatically import all animations, materials, and other important contents.

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