I am trying to make a simulation where I have a container and it is getting filled with more rigid bodies (Soccerballs) falling from above. The container gets filled fine but when I try to animate the container itself from one location to another the contained Rigidbodies spill out from the containers sides ..
the soccerballs are relativly small in size, I don't know if this is the reason for the problem.
I have tried the following solutions but with no use, balls still spill out from the container.
1- I have changed the container collision shape sensitivity margin. 2- I have changed the balls collision shape(the problem got worse) 3- I have tried changing friction and bounciness of the balls
How can I solve this problem, what settings can I change that might help?
thanks in advance for your answers, I am sorry that the question got too long.