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Raymond Gabriel

Hello, My name is Raymond Gabriel, I am a 3D artist who works with bender most of the time nowadays, before I used to use 3ds max to make interior and architectural renders but I got accustomed to blender's way of modeling that I rarely use 3ds max anymore, I am also into game developing and unity is my favorite game engine... I hope that one day I would be a very skilled 3D artist and unity developer.

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