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Questions tagged [rigidbody]

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Physics problem - the objects pass through the wall

How to fix this physics problem? The objects pass through the jar wall... I want to remain in the jar. https://drive.google.com/open?id=1Tj8ZReUG8lLU5dHCbrnWqC3nAjpVQxW3 at second 5 thanks!
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1answer
28 views

Why does rigid body physics not work in objects created by an object instancer? (Animation nodes)

Simple setup: When I've played an animation, an instanced cube has stayed put:
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1answer
21 views

Physics simulation accuracy

I want to create an animation with a cup falling on a plate. I encounter this error: https://drive.google.com/open?id=1HWPJKGIEsMbaL5WniwBCojy_XnwbjaAa Here are my rigid body settings, for the cup ...
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0answers
23 views

Make rigid body fall at specific frame? frame_set not working properly? script python

I am trying to make rigid body objects start to fall at specific frames. I've tried using the following code to advance to the frame I would like, then import and set the rigid body properties. When I ...
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Make Rigid body object move at constant velocity? Script in BPY Python

I have an object that I want to drop onto a flat plane that contains other objects, may or may not collide with other objects depending on where it's being dropped. I can easily achieve this by ...
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0answers
16 views

Insert keyframe for rigid body properties for object python script blender

I have a bunch of objects falling onto a plane, and want to have them fall at different frames (i.e, Object1 falls at frame 1, Object2 falls at frame 100, etc) Could anyone help me with trying to set ...
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0answers
37 views

Blender 2.8 Rigid body Error

When i try to connect rigid bodies i get this Error. Am i the only one getting this or is this a known issue and how do i fix this, if i can at all. I have tried restarting Blender and computer but ...
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20 views

Free bake - Rigid body physics

I am having a hard time understanding free bake in blender. I tried looking up detailed tutorials online and couldn't fine anything. I have a simple scene with active rigid bodies that interact with a ...
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rigid body simulation

I would like to create a container full of objects (bolts) tip the box up and pour and catch them into another container to view as an animation, is this possible and any tips would be helpful as ...
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2answers
41 views

make cube fall?

Simple question, all I want to do is make a cube fall onto a plan in blender game using physics engine. I used to be able to do this but jutt can't get it to work and want to start toying around with ...
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1answer
54 views

How to make an (open) object behave like rubber when penetrated by another

So uh i've got this problem with a penetrating object and another object that serves as something like a condom if you will So what I want, is for the penetrating object to not deform while moving ...
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1answer
41 views

Cell fracture and animating rigid bodies

Could anyone please explain to me how to achieve this something like this: I have a fractured sphere on top of a table and I want to animate it rolling of-of it and then exploding into pieces only ...
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Object not falling down but instead going another direction

I made a simple pinball machine and placed a pinball at the top. After applying rigid body physics to all objects, pinball is going in another direction instead of falling down. All other settings are ...
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1answer
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Rigid Body play dice (Box) calculated from the bounding box to big

Hey together my problem: The size of the play dice rigid body box is to big. I want it like the rigth cube to get a realistic animation later on. what i tried: shift + alt + ctrl + C to set ...
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1answer
39 views

I cannot figure out how to Rig Eyes

So I'm trying to rig eyes on my rig. They have two layers on with the eye whites and one with the pupil. When I try to move it, it can go into the skin of the character and look like it's floating....
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1answer
39 views

Fill the volume area of a bounding box with a grouping of individual meshes

I asked how to fill a volumn area with a hexagon. over here: Fill the volume area of one mesh with another mesh This was marked as a duplicate, and pointed to a solution. https://blender....
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1answer
104 views

Is the physics engine capable of reproducing this effect of a ball oscilating due to a water jet? [video] [duplicate]

So I have this video: https://www.youtube.com/watch?v=yq_qSWZDHHk I'm wondering, is it possible in a scene to add a water source on top and a rigid-body ball on the floor, and with the correct ...
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1answer
45 views

Is it possible to do a Rigid Body chain that needs to split at a certain frame?

Is it possible to have a Chain made of individual links that is being controlled by rigid body physics to split on an exact point on an exact frame? I have a chain around a character and in the ...
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0answers
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Rigid body phisics properties in BGE

I tried to use rigid body in Render Mode and then I have properties such friction and bounciness (restitution). But now I turned to Game Engine and didn't find anything like this useful properties. ...
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0answers
24 views

Fill the volume area of one mesh with another mesh [duplicate]

I would like to know if it is possible to fill a mesh, using it as a bounds area to then fill it entirely with a polygon(the shape) mesh. The idea is I’ve blocked out a level design. But i want my ...
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1answer
45 views

How to make rigid bodies freeze?

I'm pretty sure this is a duplicate. I'm just not sure how to describe it to someone else. Here's what i'm trying to do: I am creating a simulation with a cube, and a "bullet" going through it to ...
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0answers
23 views

How to make brick house building modifier animation with brick unit

I made brick house with many rigid bodies, and use build modifier to make building animation. but in the animation, brick house not be made by brick unit. How brick house can be made with brick unit? ...
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23 views

Is it possible to have rigid body physics, then at a certain frame, apply soft body physics

I'm trying to make an object fall off of another object and land on the ground, and bounce off of the ground.
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1answer
26 views

How to move a whole mechanical rig without selecting all the individual parts?

Is there a way to move a mechanical rigid body made up of many parent child objects, constraints etc as a whole around the environment, without having to select all the individual parts?
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0answers
82 views

Rigid Bodies giving me hard time

I’m new to blender. Right now I’m working on a music video clip and I made these music notes (simple models) falling from the sky and hit the ground (simple plane). The notes are active rigid body and ...
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0answers
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collisions not detecting

I have two slates, one of which is driven by a motor. When the slate rotates 180 degrees, a handle falls down and hits the second slate so the would rotate together. However, the handle does not seem ...
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1answer
82 views

What is the Easiest way to Animate the rigid body properties of a large group of objects

I would like to animate 500 or so shards to be "animated" rigid body at frame zero and "dynamic" at frame 550. Do I really have to set a keyframe for each individual object or is there a way to ...
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0answers
78 views

Rigid Body Sphere Shows In Rendered View But Not In Rendered Image and Animation

I have created a roulette wheel trying to get the physics engine to work with it and I have a rigid body for all and they collide when in the rendered 3D view but rendering the image or animation it ...
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0answers
35 views

How to throw many rigid bodies

I'm trying to create a canon animation. I want to throw many rigid body cannonball so i tried to use wind to throw the ball and particle system but i can not make what i want. There are any method to ...
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2answers
27 views

how to adjust rigidbody settings for lots of objects

I got a scene width lots of small objects (around 2000 icospheres). I need to be able adjust rigid body settings for all those 2000 icospheres Any idea on how to do that (perhaps by the use of python, ...