Questions tagged [rigidbody]

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14 views

Rigidbody meshes eject each other

I’m trying to make rose petals falling from a flower by using rigidbody simulation. The problem is that cause of the proximity of the petals, the rigidbody simulation make them explode instead of ...
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1answer
65 views

Trebuchet Rigid Body

Greetings dear 3D artists! According to a tutorial on "Wintermute Digital" YouTube channel called "Blender 2.8 Physics Tutorial - Make a Working Trebuchet!" I created a trebuchet ...
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1answer
39 views

Getting rigidbodies to react to force-fields

I am new to Blender, and am trying to make a physics sandbox. My approach is to use rigidbodies that are attracted by force fields to form materials and structures. My original approach to achieving ...
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1answer
271 views

Filling a box with tools

As in this image, I want to fill a box with some tools. I applied rigid body (active) to the tools and box (passive). All objects are made in real-world scale. The object's shape is changed to MESH ...
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1answer
25 views

Cube going through thin part of mesh in rigid body simulation

I'm trying to drop two "ice cubes" into a cup, so I set everything to rigid body and let gravity do the rest. However, the cubes are going through part (the thin part) of the mesh, yet ...
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0answers
27 views

Rigid body in human character [closed]

How do I make a human character a rigid body for example A human touching a table A man walking on a plane mesh
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1answer
34 views

How to animate an explosion in a certain direction? Why is my shatter going in the opposite direction?

Problem Hi. I animated a ball going through a window. The window shatters in the direction the ball comes from, but I expect it to shatter the direction the ball is going to. In ...
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1answer
45 views

How can I recreate this emitting/rigid body/force field animation?

I was wondering is it possible to make this kind of animation with this effect? As I understand, its the particle system emitter + force field and rigid body? but whenever I give the mesh a rigid ...
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1answer
35 views

Rigid Body Bake Won't Delete [closed]

I'm doing a rigid body simulation, and I baked the simulation. But then I want to delete the bake, and change some things in the simulation, and then re-bake it. So I hit the "Delete Bake" ...
2
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1answer
19 views

objects dont pass through cylinder

so basically i created a cylinder, i deleted its one face, and i made some cubes to get into the cylinder but when i try to do that cubes just dont get in the cylinder, instead they crash to the ...
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1answer
23 views

Rigid Body Particles Falling to Outline Object (negative space typography)

I would like to use an invisible text mesh to force rigid body particles to fall around it, thereby creating the outline of the word in the negative space. I'm using larger and irregularly shaped ...
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0answers
41 views

How do I animate a rigid body with an animation?

I am trying to do an animation. I have an animated fish that bends its body for a few seconds and then flopping rigorously (like real fish when it is out of the water.) I want to make the fish fall ...
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0answers
9 views

Ragdolls randomly jumping around, moving on their own

My model which is connected via the object>rigidbody>connect option is randomly flyin around, and moving without a reason... HOW DO I FIX THAT??? https://drive.google.com/file/d/...
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0answers
21 views

Why physics simulation works in viewport but not in final render?

I'm trying to render an animation 449 frames long. The animation part of the render is showing but the rigid body simulations are not visible. The simulation setting is set to 600 frames I tried ...
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1answer
35 views

Active rigid bodies not colliding with passive ones

I am trying to do pwnisher's community challenge. I downloaded base animation template (Blender). In blender the animation is playing just fine but when I add new objects for collision (rigid body : ...
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0answers
53 views

Rigidbody not updating, and not deleting bake

I have 2 objects both with rigid body. One object is active, the other is passive. One active object should be moving after I hit the playback (as its done in the past). However, now the object is not ...
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2answers
27 views

want to add moment to fingures vincent model blender

I've been playing with this vincent model which i have downnloaded from blender cloud everything seems to be good but while playing with the fingers part im not able to bend the bones correctly i ...
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2answers
64 views

rigid movements are not working after generating rig using rigify addon

this is my mesh which is in .fbx format and i have added armature (basic human ) moved all my bones such that they are inside the mesh applied scale for mesh applied scale and location for bones and ...
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0answers
11 views

adding bone to mesh based on faces or part

i have a small doubt is there anyway where we can add bones to mesh and add movements to it accordingly i want to add rigid moments to hand part of that tshirt mesh but trying to parent it to ...
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2answers
21 views

Rigid Body collider

So I created a plane and gave it a rigid body component and I made a Cube and gave it a rigid body as well but, when I sculpted my Plane, the rigid body stays at its normal shape and the Cube won't ...
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1answer
41 views

Objects falling slightly below the plane

I'm new to Blender and I'm making a simple animation and I want an object to stand on plane. I have a plane aligned with 0 on z-axis with passive rigid body. I placed an object on the plane so that ...
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0answers
16 views

rigify not working on my facial model

followed this tutorial to add facial movements https://www.youtube.com/watch?v=HiDft_K7D_k&t=536s followed every step as mentioned and applied rigging movements but im not able to move the facial ...
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1answer
32 views

Placing objects without sliding

I have two cuboids (which are rigid-bodies) and I want to arrange them in this way: But they just slide away, and I am unable to stop the sliding. I tried increasing friction for both the objects and ...
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1answer
146 views

How to make rigid body constraints more realistic?

I made a cube using 10x10x10 small cubes with rigid body and connected them by rigid body constraints. Cubes and the constraints are all connected to an axis and animated to fall and crash.The ...
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0answers
282 views

Rigid body not falling down; flies away in a different direction

I'm new to Blender (2.92) and was following this conveyor belt animation tutorial . I decided to use a heart-shaped model as the object that would move along the conveyor belt. When I added the rigid ...
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1answer
32 views

Sometimes, rigid body works!

I'm trying to simulate a very basic rigid body setup. I want it to start from frame 297 (not from the beginning). I do this by animating the Dynamic property. Everything works but at the first few ...
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1answer
21 views

Rigid body - objects randomly snapping together

I've tried playing around with substeps and solver iterations, and the collision shape + margin. Nothing helped yet. The size of the objects are 0.08 x 0.01m
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0answers
19 views

Rigid Body problem

i have a problem with an animation, i have a wheel that must spin when enter in contact with a ball, when i try to put the ball, the ball move the wheel, but pass through some parts of the mesh or it ...
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1answer
42 views

Gear motor fine until it touches other gear

I'm trying to create a planetary gear system, following the tutorial on YouTube, following everything to a tee. I have finished making the sun, planet, and ring gear, yet once the sun moves and ...
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1answer
21 views

Blender Rigid Body Physics issue

I want some balls to fall into holes with gravity but the balls pass without falling into the holes.
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1answer
23 views

How do I make rigid bodies use a curve guide force?

It seems some force types do not effect rigid bodies, does anyone know which forces can actually be used on rigid bodies? In this case I'm trying to get 'debris' to get 'sucked up' by, and carried ...
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0answers
34 views

Rotation of objects using wind force

I'm using the wind force to blow some floating objects in the wind. I have the Affect -> Rotation checked, but the objects don't rotate. What am I missing?
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0answers
50 views

how to make rigid body react to the wave modifier or animated shape keys in blender ? (Or let's say animated vertices/faces if that matters )

I have created a plane with animated wave modifier, applied scale and location as well. On top of the plane there are few cubes with active rigid body. I want when the wave comes cubes on top of ...
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0answers
47 views

why dosen't the motor constraint work properly?

I made a simple car with physics and rigid body constraints. The car can go downhill, but I wanted it to go uphill. so I added a motor constraint with an angular velocity of an inpulse of 10 and a max ...
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0answers
29 views

Rigid bodies being affected by bone constraints

I am having and issue with rigid body physics. I have a main object that acts as a collision, and four objects around the first that have constraints that attach them to the first. I also have an ...
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1answer
36 views

Rigid body following path

I'm trying to make a rigid body sphere follow a path while it rests on another rigid body, which I'm tilting in different directions in order to balance the sphere, but I'm not having much success ...
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1answer
26 views

Rigid body bounces away when starting animation

I'm trying to create an animation in which a ball is placed on a plane which I'll then animate by rotating it in different directions. However, as soon as I check the "Animation" box under ...
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1answer
57 views

Rigid Body and directional constraints

I would like to be able to 'push' multiple Rigid Body objects up along Z-axis (using another Rigid Body). The trick is that they must only move on the Z. And once pushing force is gone the objects ...
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1answer
76 views

Show Convex Hull Collision in the viewport

Like in the title, is there any way I can see the Convex Hull mesh when I enable the rigid body on an object? I can see sphere, box, cone and all the primitives, but convex hull nada. Seems like quite ...
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0answers
12 views

How to position the empty of the motor constraint for the platform to go upwards?

How do you position the motor constraint (empty) to make the platform go upward? Currently, there is a motor rigid body constraint between the cube in the background and the platform. The cube is set ...
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0answers
27 views

Cell Fracture Geometry Issue

I'm trying to cell fracture a mesh of a mask and running into some unintended results that i would like to fix. When i cell fracture the mesh I am getting strange pieces that are extruded. I am not ...
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2answers
129 views

Rigid body animation problems (coin pusher animation)

Im trying to make a coin pusher animation with rigid bodies in Blender. I have a few problems. The 5 coins on the 'pusher' itself dont fall down. They stay on the same level. They dont join and ...
1
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1answer
252 views

mesh collision rigid bodies acting very strange. (bouncing, shaking, etc...)

I am currently using blender version 2.92.2, and I am making a simple rube Goldberg physics simulation, however, for some of my objects I will need to use rigid bodies that have mesh collision instead ...
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0answers
18 views

Edit Presets in Calculate Mass

In the documentation for Rigid Body physics we are told "There are many useful presets available from the menu..." However, I find many of them are not so useful or are completely redundant. ...
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0answers
25 views

Riging problem. When i try to bend the knee, it doesn't bend, it splits in two pieces

I have a problem trying to rig a leg. It works perfectly with the arms and any other thing i tried the Armature tool on. I have used a cylinder for the leg and scaled it in the Y direction for the ...
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1answer
71 views

Rigid body physicis is resetting my object location

I've got a scene where I'm trying to get a cube, to travel at high speed and collide with another cube, I'll call them cubeA and cubeB. I animated cubeA to start far off in the distance, away from my ...
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1answer
38 views

Rigid Body Unbalanced Weights

I have not seen a post about this on BSE yet. Is there a way to create a rigid body simulation with two connected objects with different weights? Think of a hammer or a mace. Naturally, the heaviest ...
1
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1answer
19 views

adjust rigid body objects' position without affecting the whole shape

I made a logo animation using a rigid body but do not like how the blocks are spread. Moving the blocks one by one did not work because the new position affects how they are gathered together at the ...
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0answers
20 views

Add rigid body physics for an object with a modifier and keyframe

It is possible in blender to add rigid body physics for objects that have modifiers and are keyframed? Now the left object doesn't interact with the right object... Even if I check "Animated&...
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1answer
68 views

Physics in tracked scenes, not working

I've already made plenty of Blender physics simulations in my life but when i try physics in a camera tracked scene, literally nothing happens. Always. All setup is the same as in other scenes but ...