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Here what options in 2.7x:

enter image description here

Where is OpenGL render options in 2.8?

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1 Answer 1

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It appears they are now where all the render options are - in the Properties Editor, Render Tab:

enter image description here

It seems you can also set different settings for the viewport when in 'Solid'mode and have different ones for 'Rendered' mode only. You can do that from the header of the 3d Viewport: enter image description here

OpenGL render is now accessible from the header of 3d Viewport, Viev menu:

enter image description here

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  • $\begingroup$ It's looks like this one, but no, it's other renderer. Unfortunately, it has less quality (maybe it's a bug) when rendering matcaps. $\endgroup$
    – Crantisz
    Commented Oct 1, 2018 at 16:15
  • $\begingroup$ I edited the answer. $\endgroup$ Commented Oct 1, 2018 at 16:45
  • $\begingroup$ I cannot find anything wrong with Matcaps. Except that you can now use custom ones, which is awesome. Are you using today's build? They should be improving daily at the moment. $\endgroup$ Commented Oct 1, 2018 at 16:47
  • $\begingroup$ it's looks like smaller color depth: ibb.co/c37hTe (left is openGL Render from viewport, right is renderer openGL) $\endgroup$
    – Crantisz
    Commented Oct 1, 2018 at 16:57
  • $\begingroup$ I think you are right - that seems like a bug to me. $\endgroup$ Commented Oct 1, 2018 at 17:37

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