I have been trying to make a soft body animation but they keep sticking to the box they fall into.
I've tried as much as I could think of and haven't seen much about this topic online. I feel like it's something really small that I just missed.
I got it! I went to the collision object and turned up 'Outer' to .5 and now it's working fine!
you can change the outer setting in the physics tab. this changes the size of the collision box and will stop the object from sticking
I have found that many softbody and sticking problems can be solved by increasing the scale of the meshes in the scene.