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How could I pick which vertex in scaled object should be snapped onto vertex?

I can only snap the other vertex of the arch to the wall vertex Snapping picks only the most right side vertex I would like to snap like that(i can only achieve this by eye without snapping to vertex) - Yellow circle is the state i would like to achieve with snapping to vertex Desired snapping

Ps. Selection to grid dont work in manual case(screen 2) because it modifies top segments of the arch as well because I would like to keep proportions of the arch segments.

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Change snapping mode from Closest to Active, then Shift click the desired vertex origin for snapping so it becomes the active one.

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A simple workaround: extrude two vertices on right X. then spin 180 degrees around the center of top face, with 16 steps, then remove doubles (two vertices will be overlapping but not jointed).

enter image description here

enter image description here

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