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gandalf3
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how can I make "emission" lightan emission shader shine through a transparent material?

I wasam trying to use the "emission"emission shader to make a light, but I realized that it seems to be only shining through to a limited extent: 

lighthouse with failed shader

theseThese are the nodes for the light:   

light nodes

theseThese are the nodes for the glass:   

glass nodes

howHow can I make it so that it illuminates objects on the glow shines throughother side of the glass?

how can I make "emission" light shine through transparent material?

I was trying to use the "emission" shader to make a light, but realized that it seems to be only shining through to a limited extent:lighthouse with failed shader

these are the nodes for the light:  light nodes

these are the nodes for the glass:  glass nodes

how can I make it so that the glow shines through?

how can I make an emission shader shine through a transparent material?

I am trying to use the emission shader to make a light, but I realized that it seems to be only shining through to a limited extent: 

lighthouse with failed shader

These are the nodes for the light: 

light nodes

These are the nodes for the glass: 

glass nodes

How can I make it so that it illuminates objects on the other side of the glass?

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ZCoder
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how can I make "emission" light shine through transparent material?

I was trying to use the "emission" shader to make a light, but realized that it seems to be only shining through to a limited extent:lighthouse with failed shader

these are the nodes for the light: light nodes

these are the nodes for the glass: glass nodes

how can I make it so that the glow shines through?