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I'm using the mesh found in this [link][1]link which is animated using shape keys. I'm wondering how I can do the same animation but using bones (armature) instead? So if anyone could please advise. [1]: http://cdn.tutsplus.com/cg/uploads/2014/02/Blender-Facial-Animation-PT1-Project_Files.rar

I'm using the mesh found in this [link][1] which is animated using shape keys. I'm wondering how I can do the same animation but using bones (armature) instead? So if anyone could please advise. [1]: http://cdn.tutsplus.com/cg/uploads/2014/02/Blender-Facial-Animation-PT1-Project_Files.rar

I'm using the mesh found in this link which is animated using shape keys. I'm wondering how I can do the same animation but using bones (armature) instead? So if anyone could please advise.

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Animate a mesh using bones rotations instead of shape keys

I'm using the mesh found in this [link][1] which is animated using shape keys. I'm wondering how I can do the same animation but using bones (armature) instead? So if anyone could please advise. [1]: http://cdn.tutsplus.com/cg/uploads/2014/02/Blender-Facial-Animation-PT1-Project_Files.rar