I would like to create in blender of animations light on the walls of a cube of rubik, for example illuminate a cube of one of the many faces at the time of a rotation. And I would like to use this animation on a texture hive , maybe managing to create bright light animations controllable and adjustable on the appropriate individual hexagons of the texture, gradually, I don’t know if you explain. Similar to the image in the figure : https://www.google.com/search?q=texture+hive&client=firefox-b-m&sxsrf=ALeKk00Syfg6INN5BA42tDCo3s0jc22Ckw:1583846494237&source=lnms&tbm=isch&sa=X&ved=0ahUKEwikuav9_4_oAhXHwosKHcrSA_wQ_AUIBigB&biw=360&bih=560#imgrc=Y9i3sZWJ3TOd0M%3A