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Sazerac
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George_E
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Strange artefacts when using Decimate modifier

While using a decimate modifier, I get these weird shading artifacts:

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I have managed to narrow it down to the Decimate Modifier causing the problem.

  • What is causing this weird shading?
  • How can I avoid it / how to fix it?
  • How can I keep the low poly count without doing it manually?