Stack Exchange Network

Stack Exchange network consists of 174 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

Cycles is a ray tracing render engine that can be used to achieve photo realistic results in Blender. It was introduced officially in 2.61. Use this tag for any Cycles related posts.

0
votes
1answer
20 views

Motion blur still showing after particles hit a sticky plane

Here is a simple particle system hitting a plane with the collision on and also with a high stickiness. The objects marked with red have already landed and still have motion blur. The orange has just ...
0
votes
1answer
28 views

How to apply texture to one face of an object in cycles render?

I can find dozen of tutorials on how to apply texture to one face of an object in Blender Render, but nothing for Cycles Render! I selected the faces I wanted, added material, chose an image texture, ...
0
votes
1answer
14 views

Material won’t render, but does show up in the 3D viewport with “Material shading” (project file included)

Today I came across a strange problem: a material just won’t render, model is just white! Object is showing up textured in the 3D viewport with “Material shading” , but it’s completely white in the ...
1
vote
1answer
18 views

Low Spec Computer Normal Baking Tips?

I'm doing the quick normal bake from high to low poly for a 300K vert mesh, but my system is struggling to keep up with the higher poly mesh. My inclination was to do some dyntopo sculpting and ...
-1
votes
0answers
22 views

Blender Camera Tracking

I'm a newbie and I'm having trouble with Camera Tracking. After render (Cycles render) I got this: And I'd like that:
5
votes
2answers
77 views

How do I put a image inside of every brick on the brick texture?

I have a question, basically my question is this :, so I have a brick texture and I have a picture of a light bulb, and I want to put it so that the picture is inside of every brick, but when I put a ...
0
votes
1answer
48 views

How do I make a magnifying glass plane?

I'm trying to make a glass plane that zooms in whatever you see behind it, I tried this material from another question but it didn't work I think what this is supposed to do is to scale all the light ...
-1
votes
0answers
23 views

Render is blank, doesn't show what camera sees [duplicate]

Newbie here. I don't know what happened. I was was able to make one render and save it as an image. I moved the camera and added more lights, and the render hasn't worked since. I didn't change any ...
1
vote
0answers
13 views

Cycles render showing path tracing tile only and not samples

I can tell by the time taken that my samples render and preview values are factoring in, but it does not show while rendering. Instead it displays the path tracing tile value which is set to 135 ...
0
votes
0answers
9 views

Network Rendering with Textures

I am experimenting with networking rendering to improve my workflow, with my test project. From my understanding after reading a little I need to somehow send the texture files with the image that is ...
0
votes
0answers
15 views

Why are there visual UV seams when converting Cycles to BlenderRender?

For all of the meshes I have tried in blender, their textures look perfectly fine in cycles https://i.gyazo.com/e9ac74a1694967f2fcbed9d480487385.png however, whenever I change it to a blender render,...
1
vote
0answers
20 views

Render and Preview are very different

Attached is an image of something I'm working on. I am not sure why the background of the rendered (left image) does not show up which in the preview render (right image), the background appears.
0
votes
1answer
31 views

Blender version 2.79 and older crashes on startup

Recently Blender version 2.79 and older crashes upon startup in my Windows 10 64-bit computer, and after further inspection, apparently it has something to do with the Cycles renderer. Blender 2.80, ...
0
votes
0answers
26 views

Blender gets buggy after several hours? [duplicate]

I'm new to Blender and 3D modeling in general. I've been working on a model for about 5 hours. Just as I was preparing to render and save a picture of it, parts of the model started disappearing. They'...
5
votes
2answers
64 views

Procedural random/different colors based on normal direction

What I have. A simple subdivided Cube with circular holes in it - every side, six of 'em. Holes have they own material, and each of the hole has different color. Holes are completely flat. I have ...
0
votes
1answer
23 views

Rendering only the highlights of an object in Cycles

In the internal renderer, it's possible to turn off the diffuse on a light source while leaving on specular: which gives the neat effect of only rendering the highlights on an object: To my ...
0
votes
1answer
13 views

World background that is not reflected by Glossy objects

I have a glossy object with a sky texture as world background. What I need is for the glossy object to not reflect the background and for the background to still be visible. I tried this setup: Get ...
0
votes
1answer
15 views

Blender eevee SSS Black Pixels in Viewport and Render

When i want to use SSS in Eevee then this happens end in the render immage they still apearing in my office wen i want to make sss then the black lines dont apear and i have the same new blender ...
1
vote
2answers
65 views

How to make dr.eggman mustache?

I am trying to make a the mustache in the picture above but can’t make the same thing. So far I have tried modeling the mustache but there is no hair and it’s just a flat mesh.
0
votes
1answer
16 views

reduce diffuse light on shadow catcher (Cycles Render)

Is there a way to reduce the passive/diffuse shadow only for the shadow catcher? I'm using Cycles Render. Not that I don't like the cool diffuse shadow, but even for this simple cube render below I ...
0
votes
0answers
53 views

Why is my image blurry, with pixelated, jagged edges?

Any help would be much appreciated. I am in the process of making an animation and this .png test image is blurry and pixelated. I don't know if its because of the materials, small-scaled objects, or ...
1
vote
0answers
8 views

Hair particles on a moving and deforming mesh sequence

I have a .ply sequence of 10 frames (from a fluid simulation) imported with Stop-motion-OBJ which looks like this: The mesh is constantly having a change in the number of vertices/faces as it is ...
0
votes
0answers
8 views

Porting animation project from Source Filmmaker to Blender cycles

So, I'm not sure where to ask about this, but I have seen tutorials on porting models from SFM into Blender and Vice Versa, as well as importing character animations from Source Filmmaker into Blender....
2
votes
1answer
35 views

Freestyle outline has gaps

When I render with the freestyle feature in cycles, some edges are not outlined. This image was rendered with the default freestyle settings other than the line style, which was changed from stroke to ...
0
votes
0answers
12 views

Additional particles not being rendered

Hello, don't mind the bad render quality, but I would like to know, why don't all of my particles (twigs with leaves) render?
0
votes
1answer
27 views

Glitch in texture paint?

I set up the texture paint but when I started to use different color this happened. Not on the all of object. Why is this happening ?
2
votes
2answers
52 views

How to generate fake Normal map from an image texture inside Blender Cycles?

Back in a day when I worked with Blender Internal render exclusievely there was a slider called Normals, I simply cranked it up and the texture started to look voluminous. Struggled to find the same ...
0
votes
0answers
35 views

Does the GEFORCE RTX2080 works on Blender [duplicate]

Does anyone know if the GEFORCE RTX2080 OC8G-GV works on Blender 2.79 Cycles? I couldn´t find any information on this on the web. Thank you.
0
votes
0answers
19 views

Art style & how to do it in cycles

So I’ve been working with blender cycles a bit & I have very limited knowledge of how to do different styles. I was wondering if anyone could help me out in any way. (Note: I do not own these ...
0
votes
0answers
23 views

The “CUDA” option of Cycles Computer Device can not be found in Blender [closed]

I open the "Blender 2.79" application in VMware-Horizon. However, there is no option in User Preferences > System There are my computer equipment as bellow. I have to use Cycles Render in VMWare. ...
1
vote
0answers
20 views

How to save a texture paint material as png image?

I made a texture with Texture Paint, but it didn't work out as expected, so I want to edit it in Photoshop, but when I want to open it in Photoshop a error message is shown. Here is how I tried to ...
1
vote
0answers
23 views

How to exclude sky reflections from material? [duplicate]

I need to make two objects on the same scene. The first object should have a sky reflections but the second should not. Is there a simple way to exclude sky reflections from one material but keep it ...
0
votes
1answer
30 views

illustrating transparent tunnel while embodying solid front

I'm trying to create a scene which consists of one huge block which is seen from really close such that no edges are visible. The inner life of the block should consist of various tunnels carved into ...
4
votes
1answer
76 views

How to normalize the color values of a shader (Pointiness)

The contrast for the pointiness changes depending on the vertex density on the model. The Normalize node to have a value range of 0 to 1 isn't available in the shader editor. I thought it would be ...
1
vote
0answers
6 views

Cycles Not Baking Emission Material Properly?

I’m trying to bake my neon sign but it’s not working. The emission is off, I think it’s because of my material set up. My emission material is connected to a multiply, colorramp and layer weight nodes ...
0
votes
0answers
10 views

Blend/Interpolate between multiple Environment Textures based on Location

I am looking for a way to blend/interpolate between different environment textures based on location. Similar to how realtime engines bake reflection map arrays and blend between them, but I will be ...
0
votes
1answer
24 views

Copying a detailed piece of a mesh and making it conform to the curve of a sphere

I'm making a model that has a ton of minuscule detail. I was wondering if there was a shortcut to copying a good detailed piece of my mesh and just pasting it to another section of it? I've tried ...
2
votes
0answers
13 views

How to remove artifacts from a equirectangluar projection with a displacement material

I have notice some strange behavior when rendering equirectangular images in blender 2.79b (also happens in the 2.80 alpha). Whenever I have a material with a displacement added to it, it results in a ...
0
votes
0answers
7 views

How to use model files (i.e. .obj, .ply files) to pass vertex groups to blender

I'm working on a project to render some nice figures using blender. I do the modeling part with my own written software. But the OpenGL shading (simple Phong shading) is kind of ugly. So I'm just ...
2
votes
3answers
63 views

How to nest a glowing cube inside a larger cube in and render using Cycles?

Hello I’m trying to make an effect like the red cubes in this scene but I can’t get the same effect. So far I’ve tried using a bigger glass cube and a small cube with an emission shader inside of the ...
1
vote
1answer
33 views

Any reliable and comprehensive GPU/CPU cycles rendering study

OK, I'm a 10 year+ user and about to upgrade GPU. Having tested my previous builds I know the following: the CPU can bottleneck the GPU rendering at some point If I Overclock my CPU my gtx970s gets a ...
2
votes
2answers
1k views

How can one do rendering with Cycles using an NVIDIA RTX GPU?

I have a NVIDIA RTX 2080. I've got an error like this: CUDA binary kernel for this graphics card compute capability (7.5) not found. Does someone know how to enable it?
2
votes
1answer
172 views

Lazy and right-to-left evaluation in the node tree

As someone with a programming background, here's a fundamental thing about the Cycles node tree I've been thinking about. Let's say you have a node setup like this: Here we have two computationally ...
0
votes
0answers
9 views

Motion Blur to Location Keyframes of Mesh [duplicate]

I'm trying to make an animation of a ship flying by the camera. So of course it would need motion blur. How would I accomplish a standard motion blur for my ship?
1
vote
1answer
37 views

Eye colour from Adobe Fuse are almost washed out

]3 I'm very new to Blender and I just made my character in Adobe Fuse, and added some extra pieces of clothing in Blender. Whenever I go to the Material viewport shading as well as Rendered, the eye ...
0
votes
0answers
37 views

How to make Blender render in real-time, as fast a computer game?

I understand from this answer (https://gamedev.stackexchange.com/questions/136757/how-do-modern-game-engines-achieve-real-time-rendering-vs-blenders-slow-rende#answer-136776) that computer games (...
2
votes
1answer
32 views

Advice on what shaders to use for reptile skin?

So I'm practicing using shaders on animals and I thought I would start with reptile skin. Now I'm not ready to work with image textures yet, but I found a good example of what I'm going for in a ...
0
votes
0answers
18 views

Lighting problems

as the title suggests I'm experiencing problems with my lighting. I am trying to create a beach scene and it worked fine so far, the only problem is, that the lanterns I placed don't really illuminate ...
0
votes
0answers
18 views

When I render my model won't show up in a final render

Lately I had been doin anvil with #BlenderGuru and as it seems I did something wrong and now I cant do my final render properly :/ I tried couple of things but none of them worked.. Can someone help ...
1
vote
2answers
65 views

Why does rendering nothing take 45 seconds?

I've disabled all objects except the camera and hit F12 to do a quick render. Blender takes 45 seconds just to draw a blue screen. In my user preferences my 2011 GeForce card is enabled. Why so ...