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Blender represents locations in a scene by their coordinates. The coordinates of a location consist of three numbers that define its distance and direction from a fixed origin.

18 votes
Accepted

How to change color along a curve?

The trick is to enable UV mapping on the curve and then use UV as the input texture coordinate. Then use can use the mapping node to rotate the default UV positioning to get the gradient to run along …
Todd McIntosh's user avatar
7 votes
Accepted

Generated texture coordinates with shape key

Try using the Object texture coordinate input instead of Generated. Works for me.
Todd McIntosh's user avatar