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Blender represents locations in a scene by their coordinates. The coordinates of a location consist of three numbers that define its distance and direction from a fixed origin.
18
votes
Accepted
How to change color along a curve?
The trick is to enable UV mapping on the curve and then use UV as the input texture coordinate. Then use can use the mapping node to rotate the default UV positioning to get the gradient to run along …
7
votes
Accepted
Generated texture coordinates with shape key
Try using the Object texture coordinate input instead of Generated. Works for me.