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This tag was originally intended for Procedural Textures, now known as Legacy textures, but has been expanded to include procedural materials introduced with the Cycles render engine and available for both Cycles and EEVEE. Use this tag for questions related to legacy textures or procedural materials.

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How to get better displacement result

I don't think this is a polygon problem, you are just stretching the texture so much it just has nothing to put on this side of the brick, it has no information. It's just not possible to do this this …
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