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UV mapping is the process of taking a three-dimensional mesh (X, Y and Z coordinates) and unwrapping it to a flat two-dimensional image (U and V coordinates), in order to texture the 3D model with 2D images. Use this tag for questions pertaining to UV's and UV mapping.

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Exporting materials [duplicate]

I've been looking around on how to do this and what I have found has said to use UV editing and then export UV layout. …
Spencer McGee's user avatar
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219 views

UV export problem

When I export the layout from the UV editor screen it comes with the seams on it, Ive been looking around constantly but can't seem to find a solution on how to export this properly (If at all). …
Spencer McGee's user avatar