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Questions about procedural displacement, such as through bump maps, displacement nodes, geometry nodes or the displacement modifier.

2 votes
1 answer
3k views

Which color space should I use for 16-bit maps?

Many people recommend using 16-bit images for displacement and normal maps. If I want to create my own displacement maps in, say, Photoshop, which color space should I use? Is 16-bit sRGB okay? …
Djilligan's user avatar