As of May 31, 2023, we have updated our Code of Conduct.

Questions about procedural displacement, such as through bump maps, displacement nodes, geometry nodes or the displacement modifier.

Displacement is the use of a procedural method to either give the appearance of more geometry than is present, or to actually modify the existing geometry of an object. Blender has many ways of doing this such as shader nodes, geometry nodes, and the displacement modifier. Questions about any of these methods are appropriate for this tag.