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An armature is a system of bones used for animating or deforming a mesh. Use this tag for questions pertaining to armatures.
0
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Linking two armatures into 1
Select bones of first armature then hold shift and select bones of the second armature and at the end then press ctrl + j. This must be done in object mode. …
-2
votes
Change armature origin in 2.8
Did you try setting the origin with the shortcut CTRL + SHIFT + ALT + C. It works in blender 2.79.