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A shader is a computer program that is used to do shading, texturing, special effects or post-processing. Shader nodes specifically refer to the nodes used to create shaders for Cycles, but this tag can be used for other shaders as well.

1 vote

Hard-edged polygons with normal maps

It looks as if the uv-unwrapping could be causing it can you post a screenshot of your uv-map on top of the normal map. What could be happening is that your uv-map overlay does not match perfectly wit …
G.Rassovsky's user avatar
7 votes
Accepted

Is the ocean modifier better than the fluid simulation for making an ocean?

It really depends on the project you are undertaking. For Oceans and Splashes Any wave or developed ocean sim uses functions which are fractaly overlayed on top of each other (similar to Brownian Mot …
G.Rassovsky's user avatar