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Cycles is a physically-based path tracing render engine in Blender, designed to deliver photorealistic results by simulating the behavior of light. Introduced in Blender 2.61, Cycles leverages ray tracing to accurately model reflections, refractions, and global illumination. Use this tag for any posts related to Cycles rendering.

9 votes
2 answers
3k views

Laser beam through fog

I am modeling a laser light in Blender, but I am not sure how to get the results i wish to have. The result should look like the Picture: http://www.marthagarzon.com/contemporary_art/wp-content/uploa …
Max Salzborn's user avatar
1 vote
0 answers
53 views

How to change a low-res model to high-res while rendering

did you know how to change a low-res model of an object (fe. 3d scan) with an high-res model while you hit render? I would like to replace some UV Spheres with 3D scanned lemons in my scene but that t …
Max Salzborn's user avatar