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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.
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Wierdly behaving cylinder in modelling [duplicate]
While modelling hand of Lego man, i found something really weird.
The cylinder i created in it contained all the vertices of the individual circle loops things inside it(At least that's what it looke …