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Rendering is the process of converting a 3D scene into a final output, such as an image or movie. It involves simulating light, applying materials, and calculating visual effects to produce the desired result. If your question pertains to a specific render engine, please use its respective tag (cycles, eevee, blender-internal, etc).

11 votes
3 answers
4k views

How can I make my CPU not work as hard?

I'm rendering edited footage using Blender, meaning everything is an emission shader with basic textures, so the samples are only at 1. …
Squirrel's user avatar
  • 865
1 vote

Objects keep disappearing over long distances

In the properties panel (toggled by pressing "N") and under "View", increase the end clipping until it appears again.
Squirrel's user avatar
  • 865
1 vote
Accepted

Objects in preview window do not show in the final render

(Reference this with the image below) You may be working with more than one Render Layer. Go to the "Render Layers" tab (2nd tab) and check if there is more than one entry inside the box (red box). If …
Squirrel's user avatar
  • 865
0 votes

Rendering gemstones

Finished Result: (It's a little noisy, sorry about that). Explanation: Any gem that you'd find out in nature will have tons of different particles inside of it. Luckily, we can fake that by using …
Squirrel's user avatar
  • 865
1 vote
0 answers
123 views

Volumetrics material not showing in final render (Cycles)

I have a scene with a sphere that has a Volume Scatter (Anisotropy 1; Density 0.1) material. When I preview it in the viewport (at 750 samples), it seems to be in the scene fine and how I like it. How …
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  • 865