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Questions concerning scripting in Blender using the Python programming language. Also use this tag for questions about scripting in OSL (Open Shading Language).

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Function that prints the location of all the vertices of an active object

Assuming your object is selected, the following code should work: import bpy for vert in bpy.context.active_object.data.vertices: print (vert.co) I will also point out blender has an integrated …
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